I have questions for any gamedev who has ever used Tiled http://mapeditor.org about the ways to use it and the conventions expected from other tools
@efi I've written a parser in rust for it before... It's interesting for sure
@natalie I have a parser partially complete, it can render regular tile layers with up to 8 different tilesets
@natalie oh, did I tell you my code is public here https://git.lubar.me/efi/darkt
@efi oh awesome, I'll give it a look 👀
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@natalie I have a parser partially complete, it can render regular tile layers with up to 8 different tilesets